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Answer by Dinosaurs
I believe the best way to do this would be using a [ConfigurableJoint][1] and setting it's linear limit to the distance you want. [1]:...
View ArticleAnswer by darkcookie
well i would get the distance of 1 and compare it to the other ... from there you can set a constraint of distance to your likeing. var target : Transform; private var myTransform : Transform; function...
View ArticleAnswer by Dinosaurs
I believe the best way to do this would be using a [ConfigurableJoint][1] and setting it's linear limit to the distance you want. [1]:...
View ArticleAnswer by darkcookie
well i would get the distance of 1 and compare it to the other ... from there you can set a constraint of distance to your likeing. var target : Transform; private var myTransform : Transform; function...
View Article